Morisi
نُشرت 2000
The object of the game is for the players to connect cities (gray hexes) via trade routes. These trade routes will pass through the various economic regions of Morisi: farmland (yellow), pastures (orange), wineries (red), timberland (green) and fisheries (blue). Before trade routes can be built, the players must gain knowledge about these various region types by traveling through them with their pawn. As cities are connected by trade, the players’ success is represented by the size and number of their trading houses in the connected cities. A multi-player reimplementation of: Isi Reimplemented by: Netzwerk
التصنيفات
المصممون
الناشرون
معلومات اللعبة
- اللاعبون
- 2-4 Players
- الوقت
- 45 min
- الثقل
- Light-Medium — 2,08/5
- السنة
- 2000
- تقييم BGG
- 6,48
- ترتيب BGG
- #9847
- الحد الأدنى للعمر
- 10+
الأسئلة الشائعة
Morisi supports 2 to 4 players.
A typical game of Morisi takes about 45 minutes.
Morisi has a complexity rating of 2.08/5.00 on BoardGameGeek, placing it in the 'Medium Light' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Morisi is 10+. Younger children may enjoy it with guidance from experienced players.
Morisi has a rating of 6.48/10 on BoardGameGeek, based on 247 ratings. It is ranked #9847 overall.
Morisi was designed by Corné van Moorsel. It was published in 2000.