Marine: 2002
Veröffentlicht 1979
Marine: 2002 is a tactical level simulation of combat on or near the surface of the moon. Neutron warheads, rocket shells, lasers and charged particle beams fly through the vacuum. Units move over the ground and in the "air", and engagement ranges are limited only by a unit's current horizon, which depends on its altitude. Communications, command and control, morale, cumulative vehicle damage, orbiting weapons platforms...It's all there! Several scenarios are provided, with playing times ranging from one to four hours. Geomorphic mapboards and movable terrain features (craters of various sizes) provide for plenty of replayability. Solar Marine, also by Kerry Anderson, is very similar to Marine: 2002.
Mechaniken
Kategorien
Autoren
Verlage
Spielinformationen
- Spieler
- 2-6 Players
- Zeit
- 2 hours
- Gewicht
- Medium — 2,78/5
- Jahr
- 1979
- BGG-Bewertung
- 6,16
- BGG-Rang
- #19641
- Mindestalter
- 12+
Häufig gestellte Fragen
Marine: 2002 supports 2 to 6 players.
A typical game of Marine: 2002 takes about 120 minutes.
Marine: 2002 has a complexity rating of 2.78/5.00 on BoardGameGeek, placing it in the 'Medium' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Marine: 2002 is 12+.
Marine: 2002 has a rating of 6.16/10 on BoardGameGeek, based on 89 ratings. It is ranked #19641 overall.
Marine: 2002 was designed by Kerry Anderson, Michael E. Matheny. It was published in 1979.