Samarkand

Veröffentlicht 1980

A trading game in which you don't trade with the other players. Instead the commodities are displayed on the board in a number of "nomad camps." If your move brings you to a camp, you must present a gift to the camp -- then you can trade your cards for any cards in the camp. You can also buy goods from the deck at "oasis" squares. Once you've amassed a number of a particular commodity, you head for the city where that commodity is bought. There are a few other details to complicate matters, but basically everyone repeats this process until someone has the 500 cash in hand to win the game. Samarkand is an entertaining exercise with no especially brain-taxing strategies to figure out and makes a good family game. This game is sometimes called Bazaar II, because Schmidt Spiele originally published this game under the name Bazaar, even though Bazaar is completely different game. Both games are by Sid Sackson.

Samarkand

Spielinformationen

Spieler
2-5 Players
Zeit
30 min
Gewicht
Light-Medium — 1,94/5
Jahr
1980
BGG-Bewertung
6,38
BGG-Rang
#5347
Mindestalter
9+

Häufig gestellte Fragen

Samarkand supports 2 to 5 players.
A typical game of Samarkand takes about 30 minutes.
Samarkand has a complexity rating of 1.94/5.00 on BoardGameGeek, placing it in the 'Light' category. It is very accessible and great for new gamers.
The recommended minimum age for Samarkand is 9+. Younger children may enjoy it with guidance from experienced players.
Samarkand has a rating of 6.38/10 on BoardGameGeek, based on 920 ratings. It is ranked #5347 overall.
Samarkand was designed by Sid Sackson. It was published in 1980.