Western Desert

Veröffentlicht 1982

Western Desert, Europa VI, simulates the campaigns in Egypt and Libya from December 1940 until January 1943, as well as the peripheral operations on Malta and Cyprus, and in Syria and Lebanon. Maps displays the battle grounds from Tripoli to the Levant, along with Cyprus, Crete, Malta, and part of Sicily. Over a dozen types of terrain are charted. The counters represent the military units that took part in the campaign. The Italian 10th Army and 5th Army, Rommel's Afrika Korps, and the British 9th Army and 8th Army (containing troops of many nationalities) are deployed as individual battalions, regiments, brigades and divisions - each with its historical strengths and capabilities. Aircraft units are groups of approximately 40-50 planes organized by type (such as fighter or dive-bomber) and model (from obsolete CR.42 biplanes to Me109's and Spitfires). The rules utilize basic Europa game mechanics as a framework, with specialized rules covering the historical situation in more detail. Western Desert is designed to be played by itself as a seperate game and also to mate readily with other The Europa Series games. Game Components: two 21" x 27" maps 480 die cut counters complete set of rules chart set two dices

Western Desert

Spielinformationen

Spieler
2 Players
Zeit
3 hours
Gewicht
Medium-Heavy — 3,67/5
Jahr
1982
BGG-Bewertung
7,52
BGG-Rang
#8804

Häufig gestellte Fragen

Western Desert is designed for exactly 2 players.
A typical game of Western Desert takes about 180 minutes.
Western Desert has a complexity rating of 3.67/5.00 on BoardGameGeek, placing it in the 'Medium Heavy' category. It is a complex game best suited for experienced board gamers.
Western Desert has a rating of 7.52/10 on BoardGameGeek, based on 151 ratings. It is ranked #8804 overall.
Western Desert was designed by Frank Chadwick, John Astell. It was published in 1982.