Grand Imperialism
Publicado en 1978
A game of expansion and conquest full of glory, bloodshed, deals and double-dealing, heroic stands of small armies against native hordes, gunboat diplomacy and much more. During your turn pirates attack, you accumulate wealth, you draw and play cards, build, move, perhaps lose men to attrition, have battles and attempt to conquer your world. This is a revised version of Flying Buffalo's Imperialism.
Mecanicas
Categorias
Disenadores
Editoriales
Informacion del juego
- Jugadores
- 2-6 Players
- Tiempo
- 1 hours
- Peso
- Light-Medium — 2,2/5
- Ano
- 1978
- Puntuacion en BGG
- 6,97
- Posicion en BGG
- #14706
- Edad minima
- 8+
Preguntas frecuentes
Grand Imperialism supports 2 to 6 players.
A typical game of Grand Imperialism takes about 60 minutes.
Grand Imperialism has a complexity rating of 2.20/5.00 on BoardGameGeek, placing it in the 'Medium Light' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Grand Imperialism is 8+. Younger children may enjoy it with guidance from experienced players.
Grand Imperialism has a rating of 6.97/10 on BoardGameGeek, based on 80 ratings. It is ranked #14706 overall.
Grand Imperialism was designed by Richard Barr. It was published in 1978.