Neuroshima Hex! Duel

Publicado en 2009

Duel is the second expansion to the game Neuroshima HEX. Just as the first line of supplements, Duel includes two new armies, and something special - this time it is intended to be a unique board games for two players. Duel is both an expansion and a stand-alone game - the game does not need base Neuroshima HEX to play. The first army in the expansion is Vegas, an army of people who grew up in gambling. Its special feature is the ability to control the enemy of man and machine by means of special units - agitators. They can bribe any enemy unit that is adjacent to Vegas's HQ to make it attack another unit. If your units attack Vegas HQ, you can not be sure when they will stop attacking Vegas and turn to attack you! The other army is a SMART, spreading fear the army of half machines, half-mutants, the experimental hybrids are transported in sealed combat transporters to battlefield where they emerge and destroy everything that moves. These are an extremely deadly force. Every ally adjacent to Smart's HQ has the ability to move. It makes this army very flexible and dangerous. Integrates with: Neuroshima Hex!

Disenadores

Neuroshima Hex! Duel

Informacion del juego

Jugadores
2 Players
Tiempo
30 min
Peso
Medium — 2,62/5
Ano
2009
Puntuacion en BGG
7,57
Edad minima
10+

Preguntas frecuentes

Neuroshima Hex! Duel is designed for exactly 2 players.
A typical game of Neuroshima Hex! Duel takes about 30 minutes.
Neuroshima Hex! Duel has a complexity rating of 2.62/5.00 on BoardGameGeek, placing it in the 'Medium' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Neuroshima Hex! Duel is 10+. Younger children may enjoy it with guidance from experienced players.
Neuroshima Hex! Duel has a rating of 7.57/10 on BoardGameGeek, based on 870 ratings.
Neuroshima Hex! Duel was designed by Michał Oracz. It was published in 2009.