Clacks: A Discworld Board Game

Publie en 2015

Clacks: A Discworld Board Game is based on the "Clacks" semaphore messaging system — the fastest (non-magical) messaging system on the Discworld — featured in Sir Terry Pratchett's novel Going Postal. Using a semaphore system of shuttered lamps on top of high towers, the Grand Trunk Semaphore Company has revolutionized long-distance communications on the Discworld. Their network of towers covers most of the Unnamed Continent, but now the old postal service is fighting back. Driven by the determination of newly "volunteered" Post Master Moist Von Lipwig, the Ankh-Morpork Post Office has challenged the Clacks operators to a race from Ankh-Morpork to Genua. Play against your friends and claim the title of Fastest Clacks Operator on the line, or play together as a team to win the race across the Discworld and prove that Clacks is here to stay. In more detail, Clacks: A Discworld Board Game contains rules for a player vs. player game, a co-operative race game against the Post Office, and a children's introductory game.

Categories

Clacks: A Discworld Board Game

Informations du jeu

Joueurs
1-4 Players
Temps
30 min
Poids
Medium — 2,6/5
Annee
2015
Note sur BGG
6,21
Classement sur BGG
#8651
Age minimum
8+

Foire aux questions

Clacks: A Discworld Board Game supports 1 to 4 players.
A typical game of Clacks: A Discworld Board Game takes about 30 minutes.
Clacks: A Discworld Board Game has a complexity rating of 2.60/5.00 on BoardGameGeek, placing it in the 'Medium' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Clacks: A Discworld Board Game is 8+. Younger children may enjoy it with guidance from experienced players.
Clacks: A Discworld Board Game has a rating of 6.21/10 on BoardGameGeek, based on 531 ratings. It is ranked #8651 overall.
Clacks: A Discworld Board Game was designed by Leonard Boyd, David Brashaw. It was published in 2015.