Gulo Gulo

Publie en 2003

Each player is a Gulo, or wolverine, trying to rescue a baby Gulo who got caught by the swamp vulture whose eggs it was trying to steal. Unfortunately for the baby Gulo, all the adult Gulos are distracted by all the delicious swamp vulture eggs, and it has to wait very, very patiently as the adults constantly trip the very, very sensitive "egg alarm" rigged by the vulture to scare off the pesky Gulos. There is a nice wooden bowl filled with multicolored swamp vulture eggs of various sizes, into which a long thin dowel with another egg at one end is inserted, like a flagpole. As you can imagine, lots of M&M Peanut-shaped wooden bits banging around together in a polished wooden bowl makes it rather difficult to keep a thin dowel with weight at the top balanced... The essential mechanic of the game is to try to pull an egg of a particular color and move to a tile of that color on the linear path toward the bowl, and the little stack of tiles hiding the baby Gulo tile. If you set off the alarm, or knock any eggs out of the bowl, your Gulo is sent back to the previous tile of the attempted color. If there's no such tile, then back to the start he goes!

Gulo Gulo

Informations du jeu

Joueurs
2-6 Players
Temps
15-20 min
Poids
Light — 1,08/5
Annee
2003
Note sur BGG
6,83
Classement sur BGG
#2130
Age minimum
5+

Foire aux questions

Gulo Gulo supports 2 to 6 players. The community rates it best at 4 players.
A game of Gulo Gulo takes between 15 and 20 minutes, depending on player count and experience.
Gulo Gulo has a complexity rating of 1.08/5.00 on BoardGameGeek, placing it in the 'Light' category. It is very accessible and great for new gamers.
The recommended minimum age for Gulo Gulo is 5+. Younger children may enjoy it with guidance from experienced players.
Gulo Gulo has a rating of 6.83/10 on BoardGameGeek, based on 2,855 ratings. It is ranked #2130 overall.
Gulo Gulo was designed by Wolfgang Kramer, Jürgen P. Grunau, Hans Raggan. It was published in 2003.