Kings and Castles

Publie en 2000

The last English King (as opposed to King of England) died in 1066. This game is about what happened next. The men who occupied the throne for the next 400 years were a particularly unpleasant bunch, whose main thought was of personal aggrandisement. Having deprived the English of the right of self-government, the more energetic of them set about trying to do a similar job on their neighbours. In Kings & Castles the players take the part of these men as they pursue their ambitions at home and abroad. The treatment is broad-brush and fairly abstract: there is a map and the counters carry pictures of castles and soldiers, but you don't have to start worrying about dice and combat results; this is not a wargame. Players take turns to conquer as many regions as possible with their own and opponents forces - an intriguing mechanic - then decide whether to tax the hard working peasants or not. Plenty of decision making and room for tactics with a different player/king sequence every time you play.

Kings and Castles

Informations du jeu

Joueurs
2-4 Players
Temps
1.5 hours
Poids
Medium — 2,62/5
Annee
2000
Note sur BGG
6,64
Classement sur BGG
#11246
Age minimum
10+

Foire aux questions

Kings and Castles supports 2 to 4 players.
A typical game of Kings and Castles takes about 90 minutes.
Kings and Castles has a complexity rating of 2.62/5.00 on BoardGameGeek, placing it in the 'Medium' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Kings and Castles is 10+. Younger children may enjoy it with guidance from experienced players.
Kings and Castles has a rating of 6.64/10 on BoardGameGeek, based on 150 ratings. It is ranked #11246 overall.
Kings and Castles was designed by Phil Kendall, Gary Dicken, Steve Kendall. It was published in 2000.