Resident Evil Deck Building Game: Mercenaries

Publie en 2012

Resident Evil Deck Building Game: Mercenaries, a stand-alone game that also functions as an expansion for any Resident Evil DBG title, brings the Mercenaries theme to life, giving your characters brand new Skill cards to be used in any style of play. Draft Skill cards at the beginning of a game to give your Character a completely different play style. Your character will learn from those failures and successes as you continue to play, using that experience to activate the Skills they have to give them an edge in battle. Mercenaries also introduces three different Mansions with three different challenges. Will you face the unruly Ganados horde, the creepy Illuminados, or the onslaught of Majini? Each Mansion attacks the player in a different way, leaving a multitude of combinations for ultimate replay value! Content: 275 cards 30 card dividers Integrates with: Resident Evil Deck Building Game Resident Evil Deck Building Game: Alliance Expanded by: Resident Evil Deck Building Game: Outbreak Resident Evil Deck Building Game: Nightmare

Editeurs

Resident Evil Deck Building Game: Mercenaries

Informations du jeu

Joueurs
1-4 Players
Temps
30-60 min
Poids
Medium — 2,57/5
Annee
2012
Note sur BGG
7,18
Classement sur BGG
#7109
Age minimum
13+

Foire aux questions

Resident Evil Deck Building Game: Mercenaries supports 1 to 4 players.
A game of Resident Evil Deck Building Game: Mercenaries takes between 30 and 60 minutes, depending on player count and experience.
Resident Evil Deck Building Game: Mercenaries has a complexity rating of 2.57/5.00 on BoardGameGeek, placing it in the 'Medium' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Resident Evil Deck Building Game: Mercenaries is 13+. This makes it suitable for teens and adults.
Resident Evil Deck Building Game: Mercenaries has a rating of 7.18/10 on BoardGameGeek, based on 300 ratings. It is ranked #7109 overall.
Resident Evil Deck Building Game: Mercenaries was designed by Tylar Allinder. It was published in 2012.