10 Days in Africa

Published 2003

You have 10 DAYS IN AFRICA™ – touring by plane, car, and on foot. Chart your course from start to finish using destination and transportation tiles. With a little luck and clever planning, you just might outwit your fellow travelers. The first traveler to make correct connections for a ten-day journey wins the game. Tiles are arranged on a player's tray, then a new tile is drawn. It can be used to replace a tile on one of the "days." Then that tile or the drawn tile are discarded face-up to one of three discard piles. Tiles may not be rearranged, only replaced. You must complete your journey correctly, connecting by foot - bordering country tiles set side-by-side, air - countries of the same color with a same-colored airplane between them, or automobile - a car can drive between two countries and a third country which borders them. Whoever is the first to connect all 10 days wins the game. This is the second installment in the 10 Days in series.

10 Days in Africa

Game Info

Players
2-4 Players
Time
25 min
Weight
Light — 1.38/5
Year
2003
BGG Rating
6.57
BGG Rank
#3288
Min Age
10+

Frequently Asked Questions

10 Days in Africa supports 2 to 4 players. The community rates it best at 2 players.
A typical game of 10 Days in Africa takes about 25 minutes.
10 Days in Africa has a complexity rating of 1.38/5.00 on BoardGameGeek, placing it in the 'Light' category. It is very accessible and great for new gamers.
The recommended minimum age for 10 Days in Africa is 10+. Younger children may enjoy it with guidance from experienced players.
10 Days in Africa has a rating of 6.57/10 on BoardGameGeek, based on 2,056 ratings. It is ranked #3288 overall.
10 Days in Africa was designed by Aaron Weissblum, Alan R. Moon. It was published in 2003.