13: The Colonies in Revolt

Published 1985

This game is an operational simulation of the American Revolutionary War from late 1775 (the siege of Boston and the two Canadian expeditions) through the end of 1781. The British player must try to stop the revolt by trying to control half a continent. Included are a 16 page rulebook, 22"X34" map, 200 counters, and various player charts and tables. The British player wins in one of two ways. If the year is 1775 or 1776, the British player requires control of a limited number of objectives (Canada, Boston, New York, Philadelphia, Charleston, and one area of operations). If the game continues to 1781, the British player must control New England, the Middle Colonies, the South, and either Canada or the Western Territories. If the British do not attain these objectives, the American player wins.

Publishers

13: The Colonies in Revolt

Game Info

Players
2 Players
Time
6 hours
Weight
Medium — 3.33/5
Year
1985
BGG Rating
6.01
BGG Rank
#18986
Min Age
12+

Frequently Asked Questions

13: The Colonies in Revolt is designed for exactly 2 players.
A typical game of 13: The Colonies in Revolt takes about 360 minutes.
13: The Colonies in Revolt has a complexity rating of 3.33/5.00 on BoardGameGeek, placing it in the 'Medium' category. It offers a good balance of depth and accessibility.
The recommended minimum age for 13: The Colonies in Revolt is 12+.
13: The Colonies in Revolt has a rating of 6.01/10 on BoardGameGeek, based on 97 ratings. It is ranked #18986 overall.
13: The Colonies in Revolt was designed by Richard H. Berg. It was published in 1985.