Arkham Express

Published 2010

Arkham Express is a cooperative dice-based game designed by David Willems. Players are working together to gather clues, kill monsters, close gates and eventually defeat the Great Old One (Cthulhu). Players will select characters, each with a unique special ability. During a player's turn they will roll 5 dice with unique symbols on each side, after rolling they have the option of re-rolling 3 more times. If the "Monster" symbol is rolled on a die it is locked and cannot be re-rolled. If 3 Monster symbols appear a new gate opens and a monster appears in Arkham. The other sides of the dice include movement points, clue tokens (used to close gates), healing, and combat symbols (used when fighting the monsters guarding the gates). Each player must carefully choose how to use their symbols to move around and try to close and collect six gates. If six gates are open on the board the players automatically lose.. However if the players manage to close six gates Cthulhu awakens and players must try to defeat him with their remaining items and abilities. This game is in no small part inspired by Felbrigg Herriot's (FNH1) wonderful Dune Express game.

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Designers

Arkham Express

Game Info

Players
1-4 Players
Time
10 min
Weight
Light — 1.45/5
Year
2010
BGG Rating
5.64
BGG Rank
#24065
Min Age
10+

Frequently Asked Questions

Arkham Express supports 1 to 4 players.
A typical game of Arkham Express takes about 10 minutes.
Arkham Express has a complexity rating of 1.45/5.00 on BoardGameGeek, placing it in the 'Light' category. It is very accessible and great for new gamers.
The recommended minimum age for Arkham Express is 10+. Younger children may enjoy it with guidance from experienced players.
Arkham Express has a rating of 5.64/10 on BoardGameGeek, based on 54 ratings. It is ranked #24065 overall.
Arkham Express was designed by David Willems. It was published in 2010.