Australian Railways

Published 2004

A harsh, forbidding land, Australia was a penal colony of the British Empire for decades. Only the far southeastern section had mountains and rivers and fertile land; when gold was discovered there in 1851, people rushed to this empty land in huge numbers. Commercial development boomed and the first railway was completed in 1854. With the population explosion came huge sheep ranches, extensive gold and coal mines, immense wheat and dairy farms, sophisticated industries producing steel, ships and other manufactures. An expanding railway network quickly grew in the three states shown on the game board. Many of Australia's early railways were built by the individual state governments to further the development of the boom. Australia did not become a single Federal entity until 1901; the game covers the development of Australia's Railways from 1850-1900. Australian Railways is part of the Early Railways Series.

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Publishers

Australian Railways

Game Info

Players
3-5 Players
Time
2 hours
Weight
Medium — 3.2/5
Year
2004
BGG Rating
6.99
BGG Rank
#15044
Min Age
12+

Frequently Asked Questions

Australian Railways supports 3 to 5 players.
A typical game of Australian Railways takes about 120 minutes.
Australian Railways has a complexity rating of 3.20/5.00 on BoardGameGeek, placing it in the 'Medium' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Australian Railways is 12+.
Australian Railways has a rating of 6.99/10 on BoardGameGeek, based on 61 ratings. It is ranked #15044 overall.
Australian Railways was designed by Martin Wallace. It was published in 2004.