Barbarossa: Army Group Center, 1941

Published 1998

This is one of a very popular series of games from GMT covering the first months of the invasion of the USSR; units are battalions through divisions, hexes are about 5 miles, and turns are two days. The system encompasses (as of 6/2001) Barbarossa: Army Group North (2000), Barbarossa: Army Group Center (1998), and Barbarossa: Army Group South (1996). Typhoon! (1995) is the progenitor of these games, and its system is quite similar, but it is unfortunately subtly incompatible with the later games. While not simple, these games are also not overly complex and present an excellent simulation of the early war. Most of the details of the campaigns are covered in a playable manner. Perhaps the most obviously interesting detail is the sequence of play, which is asymmetrical to account for the difficulties the Soviets labored under. Make no mistake, the Soviets are going to take a lot of abuse, but this is no walkover for the Germans and both sides are interesting to play.

Publishers

Barbarossa: Army Group Center, 1941

Game Info

Players
1-4 Players
Time
2 hours
Weight
Medium-Heavy — 4.0/5
Year
1998
BGG Rating
8.13
BGG Rank
#5721
Min Age
12+

Frequently Asked Questions

Barbarossa: Army Group Center, 1941 supports 1 to 4 players.
A typical game of Barbarossa: Army Group Center, 1941 takes about 120 minutes.
Barbarossa: Army Group Center, 1941 has a complexity rating of 4.00/5.00 on BoardGameGeek, placing it in the 'Heavy' category. It is a complex game best suited for experienced board gamers.
The recommended minimum age for Barbarossa: Army Group Center, 1941 is 12+.
Barbarossa: Army Group Center, 1941 has a rating of 8.13/10 on BoardGameGeek, based on 262 ratings. It is ranked #5721 overall.
Barbarossa: Army Group Center, 1941 was designed by Tony Curtis, Vance von Borries. It was published in 1998.