CITY Alarm

Published 2012

The chase is on in the streets of LEGO City! Can the thieves get the money without setting off the alarm, or will the police catch up with them and put them all in jail? Everyone must think ahead if they want to win! Players are divided into two teams: police and thieves. The thieves win if they steal all ten stacks of money. This is done by landing on a space next to a building and rolling the die to determine whether they get two stacks of money, set off the alarm allowing the police to deploy the helicopter to protect a building of their choice, or set off the alarm but still get away with one stack of money. The police win if they arrest all four thieves before they manage to get ten stacks of money. Capturing thieves involves landing on the same space as a thief.

Publishers

CITY Alarm

Game Info

Players
2-4 Players
Time
15 min
Weight
Light — 1.23/5
Year
2012
BGG Rating
5.80
BGG Rank
#21844
Min Age
6+

Frequently Asked Questions

CITY Alarm supports 2 to 4 players.
A typical game of CITY Alarm takes about 15 minutes.
CITY Alarm has a complexity rating of 1.23/5.00 on BoardGameGeek, placing it in the 'Light' category. It is very accessible and great for new gamers.
The recommended minimum age for CITY Alarm is 6+. Younger children may enjoy it with guidance from experienced players.
CITY Alarm has a rating of 5.80/10 on BoardGameGeek, based on 159 ratings. It is ranked #21844 overall.
CITY Alarm was designed by Bastiaan Brederode, Cephas Howard, Jesper C. Nielsen, Nicolas Assenbrunner. It was published in 2012.