Codex: Card-Time Strategy – Core Set

Published 2016

Codex: Card-Time Strategy is a customizable, non-collectable card game set in the Fantasy Strike universe that's inspired by real-time strategy video games such as Starcraft and Warcraft 3. Players each control three different heroes and have access to a tech tree that allows them to use different strategies each time they play. The goal of the game is to destroy the opponent's base. To do this, players build up an army of units and heroes. Players determine the exact composition of their armies as they play by adding cards to their deck based on the tech they've chosen to pursue.

Designers

Publishers

Codex: Card-Time Strategy – Core Set

Game Info

Players
2-5 Players
Time
45 min
Weight
Medium — 3.42/5
Year
2016
BGG Rating
7.36
BGG Rank
#4357
Min Age
13+

Frequently Asked Questions

Codex: Card-Time Strategy – Core Set supports 2 to 5 players.
A typical game of Codex: Card-Time Strategy – Core Set takes about 45 minutes.
Codex: Card-Time Strategy – Core Set has a complexity rating of 3.42/5.00 on BoardGameGeek, placing it in the 'Medium' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Codex: Card-Time Strategy – Core Set is 13+. This makes it suitable for teens and adults.
Codex: Card-Time Strategy – Core Set has a rating of 7.36/10 on BoardGameGeek, based on 556 ratings. It is ranked #4357 overall.
Codex: Card-Time Strategy – Core Set was designed by David Sirlin. It was published in 2016.