Control

Published 2016

In Control, players are time travelers who have been caught in a rupture in spacetime and displaced outside time. You must use Fuel Cells (the cards) to refuel your time machine or stop other players from refueling theirs first. To escape the rupture, you must reach a Fuel Cell Charge of 21 or more on your Installed Fuel Cells at the end of your turn. Whoever does so first closes the rupture, leaving the other travelers lost outside time. During your turn, you choose to either draw a card, install a Fuel Cell in your area of play, burn a Fuel Cell to the discard pile, or defuse an opponent's Fuel Cell. The Fuel Cell Charge on cards ranges from 1–10 and different abilities on Fuel cells make for changing strategies and multiple lines of play.

On this page

Designers

Control

Game Info

Players
2-4 Players
Time
5-15 min
Weight
Light — 1.43/5
Year
2016
BGG Rating
6.44
BGG Rank
#5667
Min Age
10+

Frequently Asked Questions

Control supports 2 to 4 players.
A game of Control takes between 5 and 15 minutes, depending on player count and experience.
Control has a complexity rating of 1.43/5.00 on BoardGameGeek, placing it in the 'Light' category. It is very accessible and great for new gamers.
The recommended minimum age for Control is 10+. Younger children may enjoy it with guidance from experienced players.
Control has a rating of 6.44/10 on BoardGameGeek, based on 945 ratings. It is ranked #5667 overall.
Control was designed by Mattox Shuler. It was published in 2016.