Damage Report

Published 2014

Damage Report is a modular, 2-6 player, simultaneous, real-time, co-operative game where the players take on the role of a starship crew faced with making split-second decisions to survive while in the midst of various catastrophes. Unlike many co-operative games, the simultaneous, real-time nature of the game helps prevent groupthink. This forces players to make decisions with minimal feedback and prevents one player from simply running the show. Your turn never ends, and is only limited to what you can accomplish in 15, 30, 45 or 60 second intervals. Each player uses a timer to keep track of their time, moving the timer down a track based upon how long their turn interval is. In most scenarios, the turn interval is based upon the Life Support system status: the more damaged the system is, the less air the player has to "breathe", thus each turn is extended, as it takes more time to complete their actions. The modular board pieces in Damage Report ensure a brand new experience with each game scenario. Each scenario has their own 'success' and 'failure' conditions. The Standard Edition of the game includes three scenarios, however a number of additional scenarios will available as expansions. This will include a 7-10 player expansion.

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Designers

Damage Report

Game Info

Players
2-6 Players
Time
45 min
Weight
Medium — 2.6/5
Year
2014
BGG Rating
6.38
BGG Rank
#9651
Min Age
10+

Frequently Asked Questions

Damage Report supports 2 to 6 players.
A typical game of Damage Report takes about 45 minutes.
Damage Report has a complexity rating of 2.60/5.00 on BoardGameGeek, placing it in the 'Medium' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Damage Report is 10+. Younger children may enjoy it with guidance from experienced players.
Damage Report has a rating of 6.38/10 on BoardGameGeek, based on 299 ratings. It is ranked #9651 overall.
Damage Report was designed by Alex Barbieri. It was published in 2014.