Darkness Falls on Sevinpold

Published 2002

From sevinpold.com: There is only one way to save Sevinpold... Unite your team of Valiants against the power of the Darkness in a fierce battle to save Sevinpold from eternal night. Proclaim victory only when you return The Scepter to The Living Throne. But be forewarned: The Darkness grows stronger and more menacing with every bolt of Dark Lightning. You will not know who triumphs until the last roll of the dice. One player is the Darkness, each other player is a Valiant - all the Valiant players work as a team. The square-gridded board is filled with castles, each containing a treasure. Some treasures allow the Darkness player to add another piece, some provide benefits to the finder, and two are required for the Valiants to win - the Scepter must be brought to the location of the Living Throne. On a turn, a player rolls 2 dice and can move using either one, the total, or the difference. Moves are in a straight line unless both dice are used, when each can be used in a different direction.

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Designers

Darkness Falls on Sevinpold

Game Info

Players
2-7 Players
Weight
Light-Medium — 1.62/5
Year
2002
BGG Rating
4.41
BGG Rank
#29254
Min Age
9+

Frequently Asked Questions

Darkness Falls on Sevinpold supports 2 to 7 players.
Darkness Falls on Sevinpold has a complexity rating of 1.62/5.00 on BoardGameGeek, placing it in the 'Light' category. It is very accessible and great for new gamers.
The recommended minimum age for Darkness Falls on Sevinpold is 9+. Younger children may enjoy it with guidance from experienced players.
Darkness Falls on Sevinpold has a rating of 4.41/10 on BoardGameGeek, based on 72 ratings. It is ranked #29254 overall.
Darkness Falls on Sevinpold was designed by Don Donovan. It was published in 2002.