Dune CCG

Published 1997

A collectible card game (CCG) set in the Dune universe. Players are the heads of Minor Houses (sponsored by one of the familiar factions, e.g. Atreides) attempting to become a Great House and join the Landsraad. To win, a player must acquire both 10 spice and 10 favor. There are four types of combat (called rites); Duels and Battle which can gain a player favor, and Intrigue and Arbitration which gain a player Solaris (money). Spice can be acquired through card effects or bought from a limited supply. Online Play OCTGN - Direct Link CCG Workshop (no longer available)

Dune CCG

Game Info

Players
2-8 Players
Time
1 hours
Weight
Medium — 3.48/5
Year
1997
BGG Rating
6.43
BGG Rank
#10020

Frequently Asked Questions

Dune CCG supports 2 to 8 players.
A typical game of Dune CCG takes about 60 minutes.
Dune CCG has a complexity rating of 3.48/5.00 on BoardGameGeek, placing it in the 'Medium' category. It offers a good balance of depth and accessibility.
Dune CCG has a rating of 6.43/10 on BoardGameGeek, based on 269 ratings. It is ranked #10020 overall.
Dune CCG was designed by Matthew Colville, Owen Seyler. It was published in 1997.