Freight Train

Published 1993

Anyone familiar with Get the Goods/Reibach and Co.. The theme here is running and organising a freight yard. There are three days (rounds) and at the end of each you score for having the longest or second longest train in each car type, or one mixed train in which the cars all have to be different. On the first day you also get one point for every 2 cars in your private holding yard. On the last day you get -1 point for each car still there. During your turn you can choose to do one thing. From a common pool of freight cars you choose 3 cars to add to your trains, matching types, or placing them in your own holding yard. Pull 1 to 4 cars from your holding yard and add them to your trains (matching type) Add another Locomotive and another opportunity to score. This can only be done once on the first and second day. Rearrange your private yard. This action costs one victory point. Every time I have seen it used it was to avoid taking cars in the last round which would have to be put into the private yard. This game will take up a lot of table space.

Mechanics

Designers

Freight Train

Game Info

Players
2-5 Players
Time
1.5 hours
Weight
Light-Medium — 2.03/5
Year
1993
BGG Rating
6.38
BGG Rank
#6996
Min Age
10+

Frequently Asked Questions

Freight Train supports 2 to 5 players.
A typical game of Freight Train takes about 90 minutes.
Freight Train has a complexity rating of 2.03/5.00 on BoardGameGeek, placing it in the 'Medium Light' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Freight Train is 10+. Younger children may enjoy it with guidance from experienced players.
Freight Train has a rating of 6.38/10 on BoardGameGeek, based on 539 ratings. It is ranked #6996 overall.
Freight Train was designed by Alan R. Moon. It was published in 1993.