Full House

Published 1979

Each player is an innkeeper, signing in and checking out guests as directed by the cards and the die. He tries to improve the standard of his hotel from Economy to Luxury, thereby attracting more guests and higher room rates. Players start with $7,500 and an empty hotel (consisting of two floors of four rooms each: one single, one double, and two suites). A player begins each turn by selecting three guests from the plastic "People Popper" and check them in to his hotel. If he doesn't have the required space, the guest moves clockwise around the board to one of his opponents. A die is then rolled and the player does the action of the square he lands on. This could mean checking out his guests, staying at another hotel, or getting a random event. A hotel may be upgraded in stages from Economy to Luxury by paying an upgrade fee. Every step increases the rates that are paid by each guest. There is a little skill in deciding how your guests fit into your hotel, but otherwise the game is driven by the roll of the die. The first player to make $500,000 wins the game.

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Designers

Full House

Game Info

Players
2-4 Players
Time
1 hours
Weight
Light — 1.33/5
Year
1979
BGG Rating
5.91
BGG Rank
#21652
Min Age
8+

Frequently Asked Questions

Full House supports 2 to 4 players.
A typical game of Full House takes about 60 minutes.
Full House has a complexity rating of 1.33/5.00 on BoardGameGeek, placing it in the 'Light' category. It is very accessible and great for new gamers.
The recommended minimum age for Full House is 8+. Younger children may enjoy it with guidance from experienced players.
Full House has a rating of 5.91/10 on BoardGameGeek, based on 175 ratings. It is ranked #21652 overall.
Full House was designed by (Uncredited). It was published in 1979.