Grand Imperialism

Published 1978

A game of expansion and conquest full of glory, bloodshed, deals and double-dealing, heroic stands of small armies against native hordes, gunboat diplomacy and much more. During your turn pirates attack, you accumulate wealth, you draw and play cards, build, move, perhaps lose men to attrition, have battles and attempt to conquer your world. This is a revised version of Flying Buffalo's Imperialism.

Designers

Publishers

Grand Imperialism

Game Info

Players
2-6 Players
Time
1 hours
Weight
Light-Medium — 2.2/5
Year
1978
BGG Rating
6.97
BGG Rank
#14706
Min Age
8+

Frequently Asked Questions

Grand Imperialism supports 2 to 6 players.
A typical game of Grand Imperialism takes about 60 minutes.
Grand Imperialism has a complexity rating of 2.20/5.00 on BoardGameGeek, placing it in the 'Medium Light' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Grand Imperialism is 8+. Younger children may enjoy it with guidance from experienced players.
Grand Imperialism has a rating of 6.97/10 on BoardGameGeek, based on 80 ratings. It is ranked #14706 overall.
Grand Imperialism was designed by Richard Barr. It was published in 1978.