Industria

Published 2003

Description from designer Michael Schacht (swiped from the Terminal City Gamers site, who in turn got it from Erwin Broens): You play chronologically in 5 time periods with specific industries and technologies. It is a bidding game. The new bidding system is: You have an auctioneer. He sells several open cards. He decides the selling order (one by one). The others make clockwise just one bid or no bid. The auctioneer can accept the highest bid, take the money, and sell the next card, or the auctioneer can take the card by himself, but then he is no longer the auctioneer (next clockwise is). If no one bids on something, the auctioneer must take the card (that can be hard because money is really short) - so you have to be careful what you sell. The cards you're bidding on are production places, technologies, resources, and improvements (bonus). After the bidding phase you can build production places and improvements and develop technologies, then you immediately get victory points. For that you need money and resources (mainly from other production places). Problem: If you build late (next period started) you get less or nothing. At the end you get extra points for good improvement combinations and production places that work together. Reimplemented by: Industry

Publishers

Industria

Game Info

Players
3-4 Players
Time
1 hours
Weight
Medium — 2.68/5
Year
2003
BGG Rating
6.41
BGG Rank
#3933
Min Age
10+

Frequently Asked Questions

Industria supports 3 to 4 players.
A typical game of Industria takes about 60 minutes.
Industria has a complexity rating of 2.68/5.00 on BoardGameGeek, placing it in the 'Medium' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Industria is 10+. Younger children may enjoy it with guidance from experienced players.
Industria has a rating of 6.41/10 on BoardGameGeek, based on 1,818 ratings. It is ranked #3933 overall.
Industria was designed by Michael Schacht. It was published in 2003.