Karesansui

Published 2013

As Grade Two monastery initiates in Karesansui – the cutthroat game of Zen gardening – it will be your great honor to tend the Masters' rock gardens. Each morning the Grade Ones arrive with rocks they've gathered, then haul away the rocks that you don't need anymore – but there aren't enough Grade One initiates to go around, so there will be competition for the best selection of rocks. The Grade Ones will give their new rocks to whoever gives them the fewest old rocks to haul away. Keep in mind while creating your garden, however, that certain combinations of rocks must be avoided! Every afternoon, the Feng Shui Masters come by to check your work. You'll receive demerits for any forbidden combinations – but you'll also receive demerits for your laziness if you don't add new stones each day, so you must find a balance. The Masters' final evaluation will come with no advance warning. The Initiate who has the fewest demerits will advance to Grade Three, while the one with the most demerits will be kicked down to Grade One, joining the others in the daily search for new rocks...

Karesansui

Game Info

Players
3-6 Players
Time
45-60 min
Weight
Light-Medium — 2.15/5
Year
2013
BGG Rating
6.44
BGG Rank
#8584
Min Age
10+

Frequently Asked Questions

Karesansui supports 3 to 6 players.
A game of Karesansui takes between 45 and 60 minutes, depending on player count and experience.
Karesansui has a complexity rating of 2.15/5.00 on BoardGameGeek, placing it in the 'Medium Light' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Karesansui is 10+. Younger children may enjoy it with guidance from experienced players.
Karesansui has a rating of 6.44/10 on BoardGameGeek, based on 340 ratings. It is ranked #8584 overall.
Karesansui was designed by Joseph Kisenwether. It was published in 2013.