Lionheart

Published 1997

Lionheart is a simple wargame that is like chess but with dice rolls that determine the success or failure of a capture move. There are seven different units: King, Knight, Archer, Heavy Infantry, Infantry, Mercenary, and Peasant. Each turn players can perform any 2 actions: move, turn, or attack. Foot units move one square forward per action. Mounted units move as many unblocked squares in front of them as they like. Units attack the square they are facing (archers attack an area of squares in front of them). Attacks are resolved by rolling the combat dice. Each appropriate symbol rolled (axes or arrows) counts as a "hit". Scoring more hits than the target has hit points removes some of the units (miniatures) from the target army. The winner is the player who eliminates his opponent's King or eliminates every other warrior in his opponent's army leaving the King standing alone on the field of battle.

Lionheart

Game Info

Players
2 Players
Time
1 hours
Weight
Light-Medium — 1.76/5
Year
1997
BGG Rating
5.74
BGG Rank
#13311
Min Age
10+

Frequently Asked Questions

Lionheart is designed for exactly 2 players.
A typical game of Lionheart takes about 60 minutes.
Lionheart has a complexity rating of 1.76/5.00 on BoardGameGeek, placing it in the 'Light' category. It is very accessible and great for new gamers.
The recommended minimum age for Lionheart is 10+. Younger children may enjoy it with guidance from experienced players.
Lionheart has a rating of 5.74/10 on BoardGameGeek, based on 992 ratings. It is ranked #13311 overall.
Lionheart was designed by Jr., Larry Harris. It was published in 1997.