Namibia

Published 2010

In Namibia, players represent mining corporations who are looking to mine commodities - diamonds, gold, silver and copper - and attempt to transport them to ports to sell at the highest possible price. In order to achieve their aims, players have to bribe (via an auction) colonial government officials who control access to the interior and to the ports. 1884: First sources of various commodities have been discovered: gold, silver, copper and diamonds as well. The colonial government has issued concessions to enterprises which shall build up the necessary infrastructure to deliver the commodities and transport them to the coast. Who will place their rigs in the right place? Who will be able to sell the commodities for the highest price? The game board shows a map of Namibia with a hex grid. This is the second game of the “Edition Bohrtürme” (after ‘Schwarzes Gold’) that uses the game pieces of 'Giganten’ (Kosmos). It is the winning titles in the categorie “more complex games”. Access to the interior allows a player to develop the country’s rail infrastructure which is required to move commodities to ports in order to sell and make money. And money buys reputation, which gets more expensive to acquire as the game goes on. Players also need to construct and complete their mines and prospect for ore. However, too much bribery leads to a decrease in reputation which affects a player’s position at the end of the game, but limited access to the transport and shipping infrastructure will seriously impact a player’s ability to make money. Selecting the right time to ship and sell is the key, because the market can be manipulated by other players. The winner will be the player who can make loads of money while keeping a good market reputation. The player with the highest reputation wins. This is the second game of the "Edition Bohrtürme" (after 'Schwarzes Gold') that uses the game pieces of 'Giganten' (Kosmos). It is the winning titles in the categorie "more complex games".

Designers

Publishers

Namibia

Game Info

Players
3-4 Players
Time
2 hours
Weight
Medium — 3.25/5
Year
2010
BGG Rating
6.24
BGG Rank
#14562
Min Age
12+

Frequently Asked Questions

Namibia supports 3 to 4 players.
A typical game of Namibia takes about 120 minutes.
Namibia has a complexity rating of 3.25/5.00 on BoardGameGeek, placing it in the 'Medium' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Namibia is 12+.
Namibia has a rating of 6.24/10 on BoardGameGeek, based on 126 ratings. It is ranked #14562 overall.
Namibia was designed by Brian Robson. It was published in 2010.