Operation Olympic

Published 1974

Operation Olympic is a hypothetical simulation of the planned invasion of Kyushu, the southernmost of the Japanese Home Islands in November 1945. It was designed to secure a base of operations for the follow-up Operation Coronet, which was scheduled to be launched against the principal Home Island of Honshu in March 1946. Units are regiments and brigades, hexes are 6.5 kilometers side to side, a game turn represents one week of real time. There are scenarios for solitaire and two-player games. Published in Strategy & Tactics #45 (July-August 1974).

On this page

Designers

Operation Olympic

Game Info

Players
1-2 Players
Time
2 hours
Weight
Light-Medium — 2.41/5
Year
1974
BGG Rating
6.24
BGG Rank
#14935
Min Age
12+

Frequently Asked Questions

Operation Olympic supports 1 to 2 players.
A typical game of Operation Olympic takes about 120 minutes.
Operation Olympic has a complexity rating of 2.41/5.00 on BoardGameGeek, placing it in the 'Medium Light' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Operation Olympic is 12+.
Operation Olympic has a rating of 6.24/10 on BoardGameGeek, based on 144 ratings. It is ranked #14935 overall.
Operation Olympic was designed by Jim Dunnigan. It was published in 1974.