Reef Encounter

Published 2004

Reef Encounter is about life on a coral reef! Using polyp tiles, players grow different types of corals, which they can protect from being attacked by other corals through judicious placing of their four shrimp counters. To be successful players must consume polyps from neighboring corals in order to acquire the 'consumed' polyp tiles that are the key to the game. The consumed polyp tiles have a myriad of uses (and have a similar effect to the action points in games like Tikal and Java). Most importantly they can be used to flip over or lock the coral tiles, which determine the respective values of the different types of coral at the end of the game. Description from the designer, Richard Breese. Expanded by: Reef Encounter of the Second Kind

Reef Encounter

Game Info

Players
2-4 Players
Time
1-2 hours
Weight
Medium-Heavy — 3.68/5
Year
2004
BGG Rating
7.12
BGG Rank
#1042
Min Age
10+

Frequently Asked Questions

Reef Encounter supports 2 to 4 players. The community rates it best at 3 players.
A game of Reef Encounter takes between 60 and 120 minutes, depending on player count and experience.
Reef Encounter has a complexity rating of 3.68/5.00 on BoardGameGeek, placing it in the 'Medium Heavy' category. It is a complex game best suited for experienced board gamers.
The recommended minimum age for Reef Encounter is 10+. Younger children may enjoy it with guidance from experienced players.
Reef Encounter has a rating of 7.12/10 on BoardGameGeek, based on 5,285 ratings. It is ranked #1042 overall.
Reef Encounter was designed by Richard Breese. It was published in 2004.