Spearhead

Published 1995

Spearhead is a complete rules set that simulates Division-level tactics of WWII. The emphasis is on commanding a multi-battalion force, and all game mechanics serve that priority. Players command multi-battalion forces, using division-level tactics. Pre-game orders determine how units perform, with limited ability to change plans on the fly No plan survives the first ten minutes of a battle. This truism is frequently misinterpreted and used by many to argue against the use of a restrictive command control system. Above all, it does not mean that a new plan can be extemporized to replace the faulty one. A commander adjusted as best he could, given the systematic limitations of his troops and the availability of reserves. These factors are of paramount importance in Spearhead. Expanded by: Great War Spearhead Scenario books: Where the Iron Crosses Grow :Eastern Front White Star Rising :Western Front Blaze Across the Sands :North Africa Forgotten Battles :Various theaters

On this page

Designers

Spearhead

Game Info

Players
2-6 Players
Time
2 hours
Weight
Medium — 2.92/5
Year
1995
BGG Rating
6.74
BGG Rank
#14332
Min Age
12+

Frequently Asked Questions

Spearhead supports 2 to 6 players.
A typical game of Spearhead takes about 120 minutes.
Spearhead has a complexity rating of 2.92/5.00 on BoardGameGeek, placing it in the 'Medium' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Spearhead is 12+.
Spearhead has a rating of 6.74/10 on BoardGameGeek, based on 87 ratings. It is ranked #14332 overall.
Spearhead was designed by Arty Conliffe. It was published in 1995.