Strafexpedition 1916

Published 2011

(from Europa Simulazioni website:) Strafexpedition 1916, using battalion level units, comes with a brand-new impulse system, which allows a remarkable level of interaction between the two players. Manoeuvring is by brigade, at times depending by the initiative of the single commanders. To keep units and brigades in reserve, and the way you use them in battle, can make the difference between victory and defeat. Great importance is given to the morale of troops, and to its wearing, which affects the units’ efficiency in combat, and can take them even to surrender. The logistic effort is simply simulated using Logistics Points, that are the real "fuel" of any activity: attacks, artillery bombardment, trench building. Bayonet assaults, machine guns fire, trenches and forts, terrible artillery bombardments, fast counterattacks, snow on high mountains, fighting over 2000 meters heights, crags bordering the valleys (and limiting the manoeuvre), Austro-Hungarian big guns (like Gudrun and Barbara, and Lang Georg, or 42 and 30,5 cm mortars), Kaiserjäger and Alpini, Landesschützen and Bersaglieri... Components: Two 22"x34" maps of the battlefield 840 die-cut counters Standard rules and Scenario Instructions (four small and one large campaign scenario) Charts, tables Dice Boxed

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Strafexpedition 1916

Game Info

Players
2-4 Players
Time
2 hours
Weight
Medium — 3.08/5
Year
2011
BGG Rating
7.96
BGG Rank
#10734

Frequently Asked Questions

Strafexpedition 1916 supports 2 to 4 players.
A typical game of Strafexpedition 1916 takes about 120 minutes.
Strafexpedition 1916 has a complexity rating of 3.08/5.00 on BoardGameGeek, placing it in the 'Medium' category. It offers a good balance of depth and accessibility.
Strafexpedition 1916 has a rating of 7.96/10 on BoardGameGeek, based on 82 ratings. It is ranked #10734 overall.
Strafexpedition 1916 was designed by Andrea Brusati. It was published in 2011.