The Scepter of Zavandor
Published 2004
The Scepter of Zavandor is about magic and power. Players represent young magicians who have gained possession of old magic knowledge, and with it they attempt to achieve the powerful position of archmage, symbolized by the Scepter of Zavandor. To increase their power and influence, the young magicians enchant jewels and seek out knowledge. An auction mechanism also allows them to acquire artifacts and sentinels. Victory points are earned through active gems, artifacts, sentinels, and knowledge. The game's rulebook includes a note thanking James Hlavaty for permission to copy the game mechanics from Outpost.
Designers
Publishers
Game Info
- Players
- 2-6 Players
- Time
- 1.5 hours
- Weight
- Medium-Heavy — 3.5/5
- Year
- 2004
- BGG Rating
- 6.95
- BGG Rank
- #2016
- Min Age
- 10+
Frequently Asked Questions
The Scepter of Zavandor supports 2 to 6 players. The community rates it best at 4 players.
A typical game of The Scepter of Zavandor takes about 90 minutes.
The Scepter of Zavandor has a complexity rating of 3.50/5.00 on BoardGameGeek, placing it in the 'Medium Heavy' category. It is a complex game best suited for experienced board gamers.
The recommended minimum age for The Scepter of Zavandor is 10+. Younger children may enjoy it with guidance from experienced players.
The Scepter of Zavandor has a rating of 6.95/10 on BoardGameGeek, based on 2,616 ratings. It is ranked #2016 overall.
The Scepter of Zavandor was designed by Jens Drögemüller. It was published in 2004.