Turf Horse Racing

Published 1995

Classic Knizia betting and racing game. Initially players bet on the horses as they are dealt from the deck, then the horses race on the die roll, the course being 40 spaces. The cards & die have 4 symbols, jockey's hat, boot, horse shoe and horse's head; the head is on the die 3 times, giving it a 50% chance of being rolled. The cards have different values against each symbol, showing how far they move when that symbol is rolled. But the number against the horse's head is always 1 to 7 for the same horse. So Raven Beauty always has a 50% chance of moving 7 spaces, Lagoon Lady moves 4, and poor old Roamin' Emporer goes 1 space. The trick, and it's a good trick, is that the other 3 values vary wildly for the lower horses, making them outside chances to win. One lucky roll and Roamin' Emporer can leap forward 20 places! So do you bet on the steady goers, or take a gamble on the nags? Players take turns to roll the die and choose which horse moves, so with a good roll you move one you've bet on, with a bad roll you move someone else's horse. Points are awarded to 1st, 2nd & 3rd home, and one of your bets is a doubler. Re-implemented as: Winner's Circle / Royal Turf

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Turf Horse Racing

Game Info

Players
3-6 Players
Time
1 hours
Weight
Light-Medium — 1.8/5
Year
1995
BGG Rating
6.48
BGG Rank
#13310
Min Age
10+

Frequently Asked Questions

Turf Horse Racing supports 3 to 6 players.
A typical game of Turf Horse Racing takes about 60 minutes.
Turf Horse Racing has a complexity rating of 1.80/5.00 on BoardGameGeek, placing it in the 'Light' category. It is very accessible and great for new gamers.
The recommended minimum age for Turf Horse Racing is 10+. Younger children may enjoy it with guidance from experienced players.
Turf Horse Racing has a rating of 6.48/10 on BoardGameGeek, based on 118 ratings. It is ranked #13310 overall.
Turf Horse Racing was designed by Reiner Knizia. It was published in 1995.