Wayfinder

Published 2006

Wayfinder is about four Polynesian tribes who, while voyaging, got mixed up among a group of islands. Each player plays a Wayfinder (navigator-priest). The goal for the Wayfinder is to go on a series of voyages to unite the people of the tribes and form villages. On the player's turn, the player must execute a voyage where the wayfinder is located - picking up all the residents of that space and voyaging (mancala like) placing one tribesman on each spot along the way. You get points for creating villages (exactly 5 men of one color in a space) - but more points for villages of your own color. Huts mark created villages - which is used in end game scoring. There is a real time part of the game play. That is, when it's not your turn, you must race to place your Wayfinder to mark the beginning of your next voyage before the beginning of your next turn. The game ends when there are no more moves possible. The player with the highest score wins.

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Mechanics

Publishers

Wayfinder

Game Info

Players
1-4 Players
Time
45 min
Weight
Medium — 2.84/5
Year
2006
BGG Rating
6.59
BGG Rank
#14354

Frequently Asked Questions

Wayfinder supports 1 to 4 players.
A typical game of Wayfinder takes about 45 minutes.
Wayfinder has a complexity rating of 2.84/5.00 on BoardGameGeek, placing it in the 'Medium' category. It offers a good balance of depth and accessibility.
Wayfinder has a rating of 6.59/10 on BoardGameGeek, based on 117 ratings. It is ranked #14354 overall.
Wayfinder was designed by Benjamin Corliss. It was published in 2006.