Winds Of Plunder

Published 2007

Set in the Caribbean at a time when pirates have naught to fear but each other, Winds of Plunder allows 3-5 players to compete for Victory Points (VP) by a variety of means: plundering ports, spreading their fierce reputations in the Caribbean isles, finding buried Treasure, and boarding their opponents. Randomly placed VP tiles dictate the value of each port and the location of Treasure Maps, while a unique tile rotation system helps keep game play fresh. Weapons, Crew, and Provisions may also be found in the various ports, each of which confers its own Advantages during the game and translates to VP's in the end. Action cards enhance a player's ability to gain plunder or to forestall his opponents. Wind Cubes permit players to vie over control over the winds that guide movement and the order of play for each game round. But the clock is ticking on the days of easy piracy! The game lasts 9 rounds, or approximately 60-120 minutes. All materials are marked "Copyright 2006." However, the game was not released until May 2007.

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Winds Of Plunder

Game Info

Players
3-5 Players
Time
2 hours
Weight
Light-Medium — 2.37/5
Year
2007
BGG Rating
6.41
BGG Rank
#6044
Min Age
10+

Frequently Asked Questions

Winds Of Plunder supports 3 to 5 players.
A typical game of Winds Of Plunder takes about 120 minutes.
Winds Of Plunder has a complexity rating of 2.37/5.00 on BoardGameGeek, placing it in the 'Medium Light' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Winds Of Plunder is 10+. Younger children may enjoy it with guidance from experienced players.
Winds Of Plunder has a rating of 6.41/10 on BoardGameGeek, based on 718 ratings. It is ranked #6044 overall.
Winds Of Plunder was designed by Al Newman. It was published in 2007.