Sorcerer

प्रकाशित 1975

Sorcerer is a fantasy wargame. Each player has an army consisting of Sorcerers, human infantry, and magical units (trolls, demons, and dragons). Sorcerers specialize in types of magic represented by 7 different colors. Sorcerer adds a twist to the old "combat differential" system (attack strength minus defense strength) by adding a circular system of combat bonuses based upon what colors of magic are attacking each other; Blue/Green/Yellow/Grey/Orange/Red/Purple with each color having a strong advantage over it's neighbor to the right (with Purple circling around to have power over Blue) and a disadvantage against it's neighbor to the left, with lessening combat bonuses the further away the color is from itself. Combat bonuses are also given based on map position as the hexes alternate colors of magic instead of representing physical terrain. Attacking from one's own color is good. Several different scenarios are included in the rulebook that range from 1 to 6 players.

श्रेणियाँ

डिज़ाइनर

Sorcerer

गेम जानकारी

खिलाड़ी
1-6 Players
समय
1 hours
वज़न
Medium — 2.69/5
वर्ष
1975
BGG रेटिंग
5.65
BGG रैंक
#24514
न्यूनतम आयु
10+

अक्सर पूछे जाने वाले प्रश्न

Sorcerer supports 1 to 6 players.
A typical game of Sorcerer takes about 60 minutes.
Sorcerer has a complexity rating of 2.69/5.00 on BoardGameGeek, placing it in the 'Medium' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Sorcerer is 10+. Younger children may enjoy it with guidance from experienced players.
Sorcerer has a rating of 5.65/10 on BoardGameGeek, based on 237 ratings. It is ranked #24514 overall.
Sorcerer was designed by Redmond A. Simonsen. It was published in 1975.