Arnhem: The Farthest Bridge

Diterbitkan 2010

From the Decision Games' website: In September 1944, Operation Market Garden was intended to open a direct path for the Allied armies to circumvent the West Wall and threaten Germany's industrial Ruhr heartland. British, American and Polish airborne forces were ordered to assault and capture key bridges along the main highway leading through Holland, the Arnhem bridge being the most distant of them all. Unfortunately, the Allies had gravely underestimated the strength of German forces in the area; so, when the airborne forces landed, they found themselves scattered amid an SS panzer division. The various bridges thus became the fulcrum of the entire operation for both sides. Arnhem utilizes the new Fire & Movement combat system that's designed so players can augment their units with "support fire" during the course of the turns. From mortars to self-propelled artillery, units can receive support assets to engage enemy positions and formations, allowing combat to develop at all levels. A single recon battalion, for example — perhaps supported by tanks — could be tasked to assault a lone enemy paratrooper battalion defending a landing zone. As that attack gets underway, however, the recon battalion may find itself strafed by enemy fighter-bombers. More support will be necessary to take the landing zone, but assets are limited. In Arnhem, the attritional design of the new Combat Results Table simulates the true nature of battles in Europe. Units are typically two-sided formations that can incur casualties, accurately replicating the realities of combat and the high losses sustained by both sides during the actual fighting for Arnhem. Winning the battle is thus a matter of maneuver, firepower and asset management. Re-implements: Arnhem

Arnhem: The Farthest Bridge

Info Permainan

Pemain
2 Players
Waktu
1 hours
Bobot
Light-Medium — 2,12/5
Tahun
2010
Peringkat BGG
6,10
Peringkat BGG
#20215
Usia Minimum
12+

Pertanyaan yang Sering Diajukan

Arnhem: The Farthest Bridge is designed for exactly 2 players.
A typical game of Arnhem: The Farthest Bridge takes about 60 minutes.
Arnhem: The Farthest Bridge has a complexity rating of 2.12/5.00 on BoardGameGeek, placing it in the 'Medium Light' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Arnhem: The Farthest Bridge is 12+.
Arnhem: The Farthest Bridge has a rating of 6.10/10 on BoardGameGeek, based on 82 ratings. It is ranked #20215 overall.
Arnhem: The Farthest Bridge was designed by Eric R. Harvey, J. A. Nelson. It was published in 2010.