Victory at Midway

Diterbitkan 1992

Victory at Midway attempts to simulate the historical World War 2 naval battle between Japan and the United States of America. Players take up the roles of the naval commanders and make their plans on their own maps in a "double-blind" turn-based system. Without knowledge of their opponent's fleet position, they plot their ships' movements, conduct aerial reconnaissance (calling out hexes and waiting for their opponent's response, as in Battleship), and designate areas for air strikes. The strikes are revealed and resolved before proceeding with other naval engagements (ship-to-ship combat, bombardment and invasion of land targets). Battles are resolved by comparing a die roll to the unit's strength for successful hits instead of referring to charts. The game ends in 25 turns or if one side has been totally eliminated. If both sides remain till the end, the victor is the player with the most Victory Points, which are mostly awarded for getting hits on enemy units.

Desainer

Victory at Midway

Info Permainan

Pemain
1-2 Players
Waktu
3 hours
Bobot
Light-Medium — 2,26/5
Tahun
1992
Peringkat BGG
7,22
Peringkat BGG
#8174
Usia Minimum
12+

Pertanyaan yang Sering Diajukan

Victory at Midway supports 1 to 2 players.
A typical game of Victory at Midway takes about 180 minutes.
Victory at Midway has a complexity rating of 2.26/5.00 on BoardGameGeek, placing it in the 'Medium Light' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Victory at Midway is 12+.
Victory at Midway has a rating of 7.22/10 on BoardGameGeek, based on 193 ratings. It is ranked #8174 overall.
Victory at Midway was designed by Ben Knight. It was published in 1992.