Enigma

2012年発売

In Enigma, players are exploring an ancient temple, solving different problems to make their way from room to room. Problem solving is done simultaneously in four different categories — tangrams, block-stacking, canal-building and balance problems — and those who succeed expand the temple with the problem tile they solved, thus adding a new chain of rooms inside the temple or extending an existing chain of rooms. After placing a tile, a player can occupy a room on that tile with one of his three archeologists as long as no other room of the same color is already occupied in that chain. When the chain is closed — that is, when the chain has no "loose ends" that can be expanded upon — any archeologists in that chain's room return to their players, and players score 1 point for each archeologist they receive. The game ends when somebody reaches 15 points, and the player who has the most points wins.

デザイナー

Enigma

ゲーム情報

プレイ人数
2-4 Players
時間
45 min
重さ(複雑さ)
Light-Medium — 2.07/5
2012
BGG評価
6.39
BGGランク
#5332
対象年齢
8+

よくある質問

Enigma supports 2 to 4 players.
A typical game of Enigma takes about 45 minutes.
Enigma has a complexity rating of 2.07/5.00 on BoardGameGeek, placing it in the 'Medium Light' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Enigma is 8+. Younger children may enjoy it with guidance from experienced players.
Enigma has a rating of 6.39/10 on BoardGameGeek, based on 966 ratings. It is ranked #5332 overall.
Enigma was designed by Touko Tahkokallio. It was published in 2012.