Pala

2012年発売

In the trick-taking card game Pala, players are art students who are learning to mix their pigments on the palette to get the right color for their canvases. The cards are the paint colors, and the palette is the table. By playing cards together (that is, mixing colors), you can effectively change the color of your cards as well as the trick itself. The published version of Pala includes two ways to play. Both variants use the same mechanisms for playing tricks, but have different bidding and score rules. Thus, once you wrap your head around the basics of the game, you can play two wildly different games with those core rules. In Impressionism, players collectively determine the value of different colors (suits) by discarding cards from their hands before the round begins. Points are bad, analogous to Hearts. In Pointillism, players bid with colored chips to indicate the colors they expect to win, but over-bidding risks losing all your points for the round. Points are good, analogous to Spades.

カテゴリー

デザイナー

パブリッシャー

Pala

ゲーム情報

プレイ人数
3-5 Players
時間
30 min
重さ(複雑さ)
Light-Medium — 2.27/5
2012
BGG評価
6.66
BGGランク
#8440
対象年齢
11+

よくある質問

Pala supports 3 to 5 players.
A typical game of Pala takes about 30 minutes.
Pala has a complexity rating of 2.27/5.00 on BoardGameGeek, placing it in the 'Medium Light' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Pala is 11+.
Pala has a rating of 6.66/10 on BoardGameGeek, based on 257 ratings. It is ranked #8440 overall.
Pala was designed by Jeffrey D. Allers. It was published in 2012.