Polterdice

2003年発売

Polterdice is set in a haunted mansion in which treasures have been stashed away by ghosts. Players move their men ("meeples", if you will) up sets of stairs hoping to be the first to reach the top of the staircase. Which staircases you can move up and how much you can move are determined by rolling 8 dice and combining them into pairs. When one of a player's men reaches the top of a staircase, he gets treasure as well as the option of challenging the Polterdice (ghosts of the former inhabitants of the mansion whom you must "capture" for additional treasure) for more money. If he loses the challenge, it goes to the next player on the staircase and so-on until someone wins or everyone loses. The key mechanic is deciding how to "spend" your dice rolls on which men in which part of the mansion. The designers note that the game is inspired by Can't Stop, and is therefore dedicated to Sid Sackson (who died during the production of the title).

カテゴリー

デザイナー

パブリッシャー

Polterdice

ゲーム情報

プレイ人数
2-5 Players
時間
1 hours
重さ(複雑さ)
Light — 1.33/5
2003
BGG評価
4.61
BGGランク
#29602
対象年齢
10+

よくある質問

Polterdice supports 2 to 5 players.
A typical game of Polterdice takes about 60 minutes.
Polterdice has a complexity rating of 1.33/5.00 on BoardGameGeek, placing it in the 'Light' category. It is very accessible and great for new gamers.
The recommended minimum age for Polterdice is 10+. Younger children may enjoy it with guidance from experienced players.
Polterdice has a rating of 4.61/10 on BoardGameGeek, based on 124 ratings. It is ranked #29602 overall.
Polterdice was designed by Spartaco Albertarelli. It was published in 2003.