Prophecy

2002年発売

Prophecy (originally released as Proroctví) is a Talisman-style game by Czech designer Vladimír Chvátil. The players represent fantasy characters on a path through a land full of adventure with the goal of grabbing ancient artifacts from the claws of demons guarding the surrounding astral realms. Instead of rolling dice to move around the game board, players in Prophecy use a variety of means of transport. The game includes an experience system and loads of skills and spells that your character can learn. A large number of monsters that you can meet and fight also await you, as do random events that will keep taxing your abilities because after you cast a spell or lose a fight, your strength or willpower declines until it is recharged by healing. Whoever holds four of the five hidden artifacts wins the game and becomes the next king of the land. Expanded by: Prophecy: Dragon Realm (2003) Prophecy: Water Realm (2006)

パブリッシャー

Prophecy

ゲーム情報

プレイ人数
2-5 Players
時間
3 hours
重さ(複雑さ)
Medium — 2.64/5
2002
BGG評価
6.65
BGGランク
#3113
対象年齢
12+

よくある質問

Prophecy supports 2 to 5 players. The community rates it best at 3 players.
A typical game of Prophecy takes about 180 minutes.
Prophecy has a complexity rating of 2.64/5.00 on BoardGameGeek, placing it in the 'Medium' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Prophecy is 12+.
Prophecy has a rating of 6.65/10 on BoardGameGeek, based on 2,006 ratings. It is ranked #3113 overall.
Prophecy was designed by ヴラーダ・フヴァチル. It was published in 2002.