サムライ

1998年発売

Part of the Knizia tile-laying trilogy, Samurai is set in medieval Japan. Players compete to gain the favor of three factions: samurai, peasants, and priests, which are represented by helmet, rice paddy, and Buddha tokens scattered about the board, which features the islands of Japan. The competition is waged through the use of hexagonal tiles, each of which help curry favor of one of the three factions — or all three at once! Players can make lightning-quick strikes with horseback ronin and ships or approach their conquests more methodically. As each token (helmets, rice paddies, and Buddhas) is surrounded, it is awarded to the player who has gained the most favor with the corresponding group. Gameplay continues until all the symbols of one type have been removed from the board or four tokens have been removed from play due to a tie for influence. At the end of the game, players compare captured symbols of each type, competing for majorities in each of the three types. Ties are not uncommon and are broken based on the number of other, "non-majority" symbols each player has collected.

サムライ

ゲーム情報

プレイ人数
2-4 Players
時間
30-60 min
重さ(複雑さ)
Light-Medium — 2.44/5
1998
BGG評価
7.48
BGGランク
#281
対象年齢
10+

よくある質問

サムライ supports 2 to 4 players. The community rates it best at 3 players.
A game of サムライ takes between 30 and 60 minutes, depending on player count and experience.
サムライ has a complexity rating of 2.44/5.00 on BoardGameGeek, placing it in the 'Medium Light' category. It offers a good balance of depth and accessibility.
The recommended minimum age for サムライ is 10+. Younger children may enjoy it with guidance from experienced players.
サムライ has a rating of 7.48/10 on BoardGameGeek, based on 17,062 ratings. It is ranked #281 overall.
サムライ was designed by ライナー・クニツィア. It was published in 1998.