Undermining

2011年発売

In Undermining, players dig for resources on an alien world, making the best of the actions available to them to achieve short term goals (such as obtaining particular resources) while upgrading their Universal Mining Vehicles—UMVees—and fulfilling contracts in the long term. To win, you need to earn more "star bucks" than anyone else, and you earn those by completing contracts, upgrading vehicles, finding alien technologies and having resources on hand at the end of the game. Upgrading your UMVee also provides it with special abilities that can come in handy throughout the game. Undermining is a highly interactive game, with player actions sometimes benefiting and sometimes impacting the future actions of others. Competition for resources is important, of course, but using open tunnel spaces to get where you need to go—and blocking those spaces from opponents—is also key. Players can still move through other UMVees, but doing so costs battery power, and managing your batteries—which allow extra actions—is another important aspect of playing well. Undermining comes with a double-sided game board, with player interaction being significantly different from one side to the other. With a random layout of resources, UMVee upgrades, contract variability, and one-off special bonuses from the finding of alien technology, no two games of Undermining are ever the same.

デザイナー

パブリッシャー

Undermining

ゲーム情報

プレイ人数
2-5 Players
時間
45 min
重さ(複雑さ)
Light-Medium — 1.84/5
2011
BGG評価
6.38
BGGランク
#5839
対象年齢
8+

よくある質問

Undermining supports 2 to 5 players.
A typical game of Undermining takes about 45 minutes.
Undermining has a complexity rating of 1.84/5.00 on BoardGameGeek, placing it in the 'Light' category. It is very accessible and great for new gamers.
The recommended minimum age for Undermining is 8+. Younger children may enjoy it with guidance from experienced players.
Undermining has a rating of 6.38/10 on BoardGameGeek, based on 796 ratings. It is ranked #5839 overall.
Undermining was designed by Matt Tolman. It was published in 2011.