Air Superiority

1987년 출시

A complex simulation of "modern" air to air jet combat. Each aircraft type has a card with its vital statistics - max speed, ceiling, turn rate, weapons configurations, fuel, etc, etc. Each plane and missile is represented on a hex map by a counter. Each hex is 1/3 mile and each turn is 12-15 seconds. Each aircraft also maintains a paper log throughout the game for altitude, weapons usage, throttle setting, speed, etc etc. Each turn aircraft attempt to spot and/or lock on to opposing craft and move into firing position. Radar search, lock on, and damage results are by CRT with 10 sided die. Damage is by level (light, heavy, critical) and cumulative. There are 30+ base aircraft types and all their variants and 30+ different missiles represented in the game charts. Victory is by scenario.

디자이너

Air Superiority

게임 정보

인원
1-6 Players
시간
1 hours
난이도
Medium-Heavy — 3.92/5
출시 연도
1987
BGG 평점
6.88
BGG 순위
#6859
최소 연령
12+

자주 묻는 질문

Air Superiority supports 1 to 6 players.
A typical game of Air Superiority takes about 60 minutes.
Air Superiority has a complexity rating of 3.92/5.00 on BoardGameGeek, placing it in the 'Medium Heavy' category. It is a complex game best suited for experienced board gamers.
The recommended minimum age for Air Superiority is 12+.
Air Superiority has a rating of 6.88/10 on BoardGameGeek, based on 410 ratings. It is ranked #6859 overall.
Air Superiority was designed by J. D. Webster. It was published in 1987.