The Big Idea

2011년 출시

Designer James Ernest released The Big Idea through his own Cheapass Games in 2000, with the game being a hybrid of party game and light strategy game. In that design, players would create crazy inventions from the adjective and noun cards in their hands, simultaneously choose one invention (other than their own) to invest in, pay to invest in other inventions (whether newly created that round or an earlier creation), then roll a die for each investment to see whether it pays off and if so by how much. The player who collected the most money won. For the 2011 edition of The Big Idea from French publisher Funforge, Ernest and Funforge's Philippe Nouhra have stripped out everything related to earning money to transform the design into a true party game. Players still have a hand of adjective and noun cards and combine any number of them to create a fancy invention. They then take turns pitching their ideas to everyone in the game, lobbying players as if they were in front of a crowd of venture capitalists. Players then secretly vote on which idea they feel should be rewarded, placing a reward card face down in front of the chosen invention and blank cards in front of all other inventions. The player who collects the most rewards wins the round. Unlike the Cheapass titles of yore, Funforge's The Big Idea will include high-quality, full-color illustrated cards packaged in a nice box.

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카테고리

디자이너

The Big Idea

게임 정보

인원
3-6 Players
시간
25 min
난이도
Light — 1.0/5
출시 연도
2011
BGG 평점
6.01
BGG 순위
#11639
최소 연령
8+

자주 묻는 질문

The Big Idea supports 3 to 6 players.
A typical game of The Big Idea takes about 25 minutes.
The Big Idea has a complexity rating of 1.00/5.00 on BoardGameGeek, placing it in the 'Light' category. It is very accessible and great for new gamers.
The recommended minimum age for The Big Idea is 8+. Younger children may enjoy it with guidance from experienced players.
The Big Idea has a rating of 6.01/10 on BoardGameGeek, based on 331 ratings. It is ranked #11639 overall.
The Big Idea was designed by James Ernest. It was published in 2011.