Victory in the Pacific

1977년 출시

Victory in the Pacific is a simple strategic wargame covering the Pacific Theater of WW2. It is a successor to the system developed in War at Sea which covers the Battle of the Atlantic. The game divides the Pacific into 13 sea areas. Each turn the players move their ships, land based air and marines from the ports and bases (which are located on the borders of sea areas) to one of the areas. Ships can either be patrollers (the only ships that will take control of area after battle, but they must commit their move first) or raiders. After all ships have been moved, the players dice off determine whether a day battle (where air power is decisive) or night battle (when ship board gunnery rules) is fought. After a number of rounds, until one side or the other retreats or loses all of his ships, the player with patrolling ships left takes control of the area and a scores a number of "Points of Control". The Japanese will almost always take a large lead that will be inevitably turned back by the Americans as they get large numbers of carriers as the game goes on. Avalon Hill Complexity Rating - 2

디자이너

퍼블리셔

Victory in the Pacific

게임 정보

인원
2 Players
시간
5 hours
난이도
Light-Medium — 2.36/5
출시 연도
1977
BGG 평점
7.23
BGG 순위
#2618
최소 연령
12+

자주 묻는 질문

Victory in the Pacific is designed for exactly 2 players.
A typical game of Victory in the Pacific takes about 300 minutes.
Victory in the Pacific has a complexity rating of 2.36/5.00 on BoardGameGeek, placing it in the 'Medium Light' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Victory in the Pacific is 12+.
Victory in the Pacific has a rating of 7.23/10 on BoardGameGeek, based on 1,360 ratings. It is ranked #2618 overall.
Victory in the Pacific was designed by Richard Hamblen. It was published in 1977.