Atlantic Storm

Publicado em 1997

In this unique take on the trick-taking genre, cards represent the units that attacked or defended Allied convoys in the North Atlantic throughout World War II. For each trick, the lead player selects a convoy that traversed either the Arctic or the Atlantic in a given year (1940-1943), then declares whether the battle will be fought in the air, on the surface of the ocean, or under the sea. He follows that up by playing a unit, either German or Allied, that was available in the chosen year and could fight in the chosen environment, and the other players subsequently either pass or play a unit (of either nationality) that meets the same conditions. When all players have made their selections, dice (sometimes) are rolled and totals are compared to determine whether the Germans or the Allies won. The player who contributed the most to the winning team gets to decide how the convoy and the opposing enemy ships, which are all worth victory points and possibly an increased hand size, are to be distributed amongst the players who were on the winning side. After twenty convoys have been fought over in this manner, the player with the most victory points' worth of convoys and captured ships wins the game! Re-implemented by: Pacific Typhoon

Mecanicas

Editoras

Atlantic Storm

Informacoes do jogo

Jogadores
2-6 Players
Tempo
1 hours
Peso
Light-Medium — 2,05/5
Ano
1997
Avaliacao no BGG
6,55
Posicao no BGG
#6376
Idade minima
10+

Perguntas frequentes

Atlantic Storm supports 2 to 6 players.
A typical game of Atlantic Storm takes about 60 minutes.
Atlantic Storm has a complexity rating of 2.05/5.00 on BoardGameGeek, placing it in the 'Medium Light' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Atlantic Storm is 10+. Younger children may enjoy it with guidance from experienced players.
Atlantic Storm has a rating of 6.55/10 on BoardGameGeek, based on 564 ratings. It is ranked #6376 overall.
Atlantic Storm was designed by Don Greenwood, Ben Knight. It was published in 1997.