Decision At Kasserine

Publicado em 1983

Published in The Wargamer Magazine Vol.I, #23, this game covers the German operations called Fruelingswind & Morgenluft which led to the famous battle at Kasserine Pass in Tunisia in 1943. This game feature a rich variety of nationalities (US, British, French, German, and Italian) as well as unit types (motorcyle troops even!) played on a single map. Units are generally companies and battalions, with individual batteries of artillery. Game turns are half a day each and each hex = 2 miles. The game stresses the importance of headquarters units for coordination (particularly of air support) and has some of the best artillery rules ever. The game has since been updated by GMT's Kasserine in 2001. This game would become part of what would be known as the "Battles for North Africa" Series. It was also released in a boxed format by 3W. A very thin box containing exact reprints of the rules, maps and counters. The other games in the "Battles for North Africa" Series are: Rommel at Bay, O'Connor's Offensive, Hellfire Pass, Patton Goes to War, Objective: Tunis, and Race For Tunis.

Decision At Kasserine

Informacoes do jogo

Jogadores
1-4 Players
Tempo
5 hours
Peso
Medium — 2,89/5
Ano
1983
Avaliacao no BGG
7,11
Posicao no BGG
#11593
Idade minima
12+

Perguntas frequentes

Decision At Kasserine supports 1 to 4 players.
A typical game of Decision At Kasserine takes about 300 minutes.
Decision At Kasserine has a complexity rating of 2.89/5.00 on BoardGameGeek, placing it in the 'Medium' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Decision At Kasserine is 12+.
Decision At Kasserine has a rating of 7.11/10 on BoardGameGeek, based on 108 ratings. It is ranked #11593 overall.
Decision At Kasserine was designed by Vance von Borries. It was published in 1983.